Interface Constraint
A constraint runs whenever a target layout is updated.
Syntax
public interface Constraint
Properties
Target
Declaration
GameObject Target { get; }
Property Value
Type | Description |
---|---|
UnityEngine.GameObject |
Methods
Constrain(FlexalonNode)
Declaration
void Constrain(FlexalonNode node)
Parameters
Type | Name | Description |
---|---|---|
FlexalonNode | node |