Class FlexalonGridCell
Specifies which cell a gameObject should occupy in a grid layout.
Inherited Members
Syntax
public class FlexalonGridCell : FlexalonComponent
Properties
Cell
The cell to occupy.
Declaration
public Vector3Int Cell { get; set; }
Property Value
Type | Description |
---|---|
Vector3Int |
Column
The column of the cell.
Declaration
public int Column { get; set; }
Property Value
Type | Description |
---|---|
int |
Layer
The layer of the cell.
Declaration
public int Layer { get; set; }
Property Value
Type | Description |
---|---|
int |
Row
The row of the cell.
Declaration
public int Row { get; set; }
Property Value
Type | Description |
---|---|
int |