Enum SizeType
Determines how a FlexalonObject should be sized.
Syntax
public enum SizeType
Fields
Name | Description |
---|---|
Component | The size is determined by the Adapter and attached Unity components such as MeshRenderer, SpriteRenderer, TMP_Text, RectTransform, and Colliders. An empty GameObject gets a size of 1. |
Fill | Specify a factor of the space allocated by the parent layout. For example, 0.5 will fill half of the space. |
Fixed | Specify a fixed size value. |
Layout | The size determined by the layout's algorithm. |